The iPhone is where a large share of your customers in Dubai will meet your brand, and they judge an app in the first minute. Does it open fast. Does it feel like the other apps on their phone. Does it do the one thing they came for without a tutorial. An app that fails that test is deleted, and the download you paid for is gone.
We design and build native iOS apps in Swift and SwiftUI, Apple's own tools, because that is how an app earns the feel people expect: fast, smooth, familiar and supported by every new iOS release. We design on real iPhones, connect the app to the systems your business already runs, and take it through App Store review for you.
Our mobile engineers have shipped food delivery, pet services, recruitment, donation and distributor ordering apps that are used every day.
What is included
- Discovery and a written product definition: who the app is for, the jobs it does and the first release worth shipping
- Interface design that follows Apple's Human Interface Guidelines, so the app feels at home on the iPhone
- Clickable prototype tested with real users on real devices before any code is written
- Native development in Swift and SwiftUI, with the backend API built or connected by the same team
- Sign in with Apple, Apple Pay and push notifications set up where the app needs them
- Arabic and English with right to left layouts tested on device
- Offline behaviour, slow network handling and error states designed and tested
- Analytics and crash reporting so you know what users do and what breaks
- App Store listing, screenshots, review submission and the back and forth with Apple
- Automated tests, documentation and a month of support after launch
How it works
1. Discover
We learn who will use the app and what they need from it, and we look at the systems it must talk to. We define a first release that real users would download and keep.
2. Plan
Screens, data, API and a fixed scope with price and timeline. We tell you what belongs in the first release and what should wait for the second, with reasons.
3. Design
Wireframes, then a clickable prototype on a real iPhone, tested with a few of your customers. We fix what confuses them before it costs engineering time.
4. Build
Swift and SwiftUI development alongside the API, with builds on TestFlight every week so you use the app as it grows. Automated tests on the critical paths and a review of every change.
5. Launch and grow
App Store submission, review and release, then monitoring, a month of support and a plan for updates.
Native iOS or a cross platform app?
Native when the experience matters most, when you need the latest Apple features on day one, or when iPhone users are your core audience. Cross platform when you need iOS and Android together from one codebase and the budget favours it. We build both and recommend honestly. See our Cross-platform Apps service.
Do you build the backend as well?
Yes. Most apps need an API, a database and an admin dashboard, and we build those alongside the app or connect to systems you already run. One team owns the whole thing.
Who does the work?
Our Dubai team runs discovery, product definition and project management and is your point of contact. Design and engineering are shared with our engineering team, who shipped the apps in our portfolio.
Will you handle App Store submission?
Yes. We prepare the listing, screenshots and privacy details, submit the app and handle Apple's review questions until it is live. We also set up the account under your name so you own the app.
Does the app work in Arabic?
Yes. We design and build bilingual apps with right to left layouts and test them on real devices, so Arabic users get the same experience.
How long does an iOS app take?
A focused first release usually takes a few months from sign off, depending on the backend and integrations. We release in stages, so the most useful version reaches the App Store first.
What does an iOS app cost in Dubai?
It depends on the screens, the backend and the integrations. We give a fixed price after discovery, and it does not change unless the scope does. Apple's developer account fee and any third party services are separate and listed before you commit.